PARADISCYL:Cylinder-Project surface node
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Project surface nodes
ill Ryu and Wei Cai
In the cylinder code, surface nodes need to stay on the surface of the cylinder. If they move outside the cylinder, it can be handled by Cylinder_Remesh(). However, if they move inside cylinder surface, it make a bug. In this Wiki page describe how to project the surface nodes when they moves inside the cylinder surface.
When the surface nodes move outside of the cylinder, cylinder code makes a new surface node with flag of '6' (See figure 1.(c)).In cylinder code, if two surface nodes are linked to each other, it is removed in Cylinder_Remesh(), as shown in figure 1.