PARADISCYL:Cylinder-Project surface node: Difference between revisions

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(Created page with '<P ALIGN="CENTER"> <FONT SIZE="+3" color="darkred"><STRONG> Remove surface debris </STRONG></font></P> <DIV> <P ALIGN="CENTER"><STRONG>ill Ryu and Wei Cai</STRONG></P> </DIV> Th…')
 
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Remove surface debris </STRONG></font></P>
Project surface nodes </STRONG></font></P>
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<P ALIGN="CENTER"><STRONG>ill Ryu and Wei Cai</STRONG></P>
<P ALIGN="CENTER"><STRONG>ill Ryu and Wei Cai</STRONG></P>
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In the cylinder code, surface nodes need to stay on the surface of the cylinder. If they move outside the cylinder, it can be handled by Cylinder_Remesh(). However, if they move inside cylinder surface, it make a bug. In this Wiki page describe how to project the surface nodes when they moves inside the cylinder surface.
There is remaining issue realted to the time step due to the small dislocation segments.This tutorial describes how to remove tiny dislocation segment in cylinder code.

Revision as of 06:17, 3 December 2011

Project surface nodes

ill Ryu and Wei Cai

In the cylinder code, surface nodes need to stay on the surface of the cylinder. If they move outside the cylinder, it can be handled by Cylinder_Remesh(). However, if they move inside cylinder surface, it make a bug. In this Wiki page describe how to project the surface nodes when they moves inside the cylinder surface.